We had to
design a 3D platform level using everyday objects, and then conducted a
walkthrough on how the level would be played.
Thus giving us an idea where we can
place enemies/bosses, Easter eggs and simply every fine detail in our game. Once
the walkthrough had been conducted we then took photos and videos of both
levels for our blogs.
Later we sketched out certain parts of
the level – each section was drawn once – later that day we chose a piece that
someone had designed then develop it into something completely different doing
a 180 degree turn
Side note:
yes I took off my chains for completion of the design of the level
I Chose the picture below then drawn over it in Photoshop but adding detail in each layer; smoothing it out. Towards the third layer I started to adapted the picture to the one above. Once that was finished I had to add in the light and dark tones from wherever the light was coming from, I chose the top right hand corner

Love your Photoshop drawing!
ReplyDeleteDon't forget to upload the photographs and your drawings from Friday mornings 3D planning session.